| Pages: [1] 2 3 4 5 6 7 8 9 10 20 |
1. Sticky:Dev blog: Introducing Upwell Refineries - in EVE Information Portal [original thread]
Cngaar Aya wrote: CCP Fozzie wrote: Q: Can this new moon mining mechanic be expanded to include highsec and wormhole space? A: [...] However in future iterations we would be very interested in investigating expanding this same "scheduled m...
- by Obil Que - at 2017.03.24 20:01:51
|
2. Sticky:Dev blog: PLEX Changes On The Way! - in EVE Information Portal [original thread]
Sullen Decimus wrote: SIEGE RED wrote: Interesting, every bit of market data hints more than strongly at a CSM leak prior to this devblog. It was already weird, yet now it's clear. What?? Tinfoil 1: PLEX rising prior to announcement m...
- by Obil Que - at 2017.03.16 16:26:50
|
3. Sticky:Dev blog: PLEX Changes On The Way! - in EVE Information Portal [original thread]
Sullen Decimus wrote: Manic Velocity wrote: I like the idea of unifying PLEX and Aurum, and the concept of making PLEX more granular in how it is bought and sold. These two things really simplify the mental gymnastics of how PLEX can be used...
- by Obil Que - at 2017.03.16 16:18:25
|
4. Announcement:119.3 General feedback (PC) - in EVE Information Portal [original thread]
CCP, regarding the 1-9 hotkeys. I'm out of game now but if this is related to the long standing issue where the signature list window would filter if the mouse was hovered over it even if you were typing in an unrelated box that had focus, then I ...
- by Obil Que - at 2017.03.14 14:32:46
|
5. Sticky:[March] Mobile Warp Disruptor changes - in Upcoming Feature and Change Feedback Center [original thread]
Mr Hyde113 wrote: Time to shake the dust off your Oracles and farm some juicy bubble KMs So, will killing a bubble generate a killmark?
- by Obil Que - at 2017.02.21 18:03:07
|
6. Sticky:Dev blog: The future of probe and directional scanning UI - in EVE Information Portal [original thread]
CCP Phantom wrote: We are preparing an update to the scanning UI and UX in hopes of delivering a much better scanning experience. We hope to bring you these changes with the March release. Check out the latest dev blog (with intuitive images a...
- by Obil Que - at 2017.02.13 14:48:15
|
7. EVE Live DPS Graph (desktop application) - in EVE Technology Lab [original thread]
Grauth Thorner wrote: Obil Que wrote: Any chance your web parser could be updated to provide data from multiple game logs (multiple players) at the same time to show aggregate and individual stats? I quite like the idea of being able to dr...
- by Obil Que - at 2017.02.01 20:39:04
|
8. Nullification and Interdiction - in Player Features and Ideas Discussion [original thread]
I think nullification on combat interceptors is too powerful for the ship size. The Yacht is a prime example of a "good" interdiction on a "cheap" ship that basically can only be used for travel. I would not have a problem with interdiction bein...
- by Obil Que - at 2017.02.01 16:53:39
|
9. EVE Live DPS Graph (desktop application) - in EVE Technology Lab [original thread]
Any chance your web parser could be updated to provide data from multiple game logs (multiple players) at the same time to show aggregate and individual stats?
- by Obil Que - at 2017.01.30 17:15:35
|
10. Star Explorers: Seeking content creators for C4 living - in Alliance and Corporation Recruitment Center [original thread]
Looking for anyone alpha or omega looking to experience wormhole space Join us in the public channel if you're interested
- by Obil Que - at 2016.12.05 15:09:38
|
11. Star Explorers: Seeking content creators for C4 living - in Alliance and Corporation Recruitment Center [original thread]
Welcome to Ascension Looking for pilots new and old from Alpha to Omega to join our team
- by Obil Que - at 2016.11.15 20:16:13
|
12. Sticky:Dev blog: Building Dreams: Introducing Engineering Complexes - in EVE Information Portal [original thread]
Since I didn't see it mentioned here yet: https://forums.eveonline.com/default.aspx?g=posts&m=6701678#post6701678
Quote: With the upcoming release of Engineering Complexes in Ascension, we're taking the opportunity to look at the buil...
- by Obil Que - at 2016.11.08 21:28:22
|
13. Sticky:Dev blog: Building Dreams: Introducing Engineering Complexes - in EVE Information Portal [original thread]
erg cz wrote: Astrahus have those bonuses: 25% bonus to all Citadel rig strength 25% reduction to all Citadel service fuel costs 25% bonus to all Structure Missile Launcher damage Am I right? Raitaru has this: 25% bonus to all structure...
- by Obil Que - at 2016.11.04 17:55:55
|
14. Do wormholes still have undefended exploration sites? - in Wormholes [original thread]
Kale Raleigh wrote: Amak Boma wrote: class 1 , class 2 and class 3 have the data and relic without defense. also some shattered wormholes do have those aswell Is there an official number somewhere or percentage for how often they spawn i...
- by Obil Que - at 2016.11.01 12:53:37
|
15. NPC Mining Operations have now begun on Singularity - in Test Server Feedback [original thread]
Ardbeg Islay wrote: Although I have not seen it mentioned....... Will they be spawning in ICE belts also? I believe he said static asteroid belts only (also why they won't show up in ore anoms, etc.)
- by Obil Que - at 2016.10.28 16:40:55
|
16. Sticky:Dev blog: Building Dreams: Introducing Engineering Complexes - in EVE Information Portal [original thread]
Sgt Ocker wrote: Obil Que wrote: exiik Shardani wrote: rigs cost :-D lol XL T2 rigs needs more t2 salvage than is actually for sale on Jita and price (really titan cost for one rig)... CCPls why do add something what is almost imposs...
- by Obil Que - at 2016.10.28 15:45:11
|
17. NPC Mining Operations have now begun on Singularity - in Test Server Feedback [original thread]
Kaivarian Coste wrote: What's going to happen to the traditional NPC hauler rats? One would hope, and I think it was mentioned at a roundtable or somewhere like that, that they would ideally be replaced by procedural NPC haulers much like t...
- by Obil Que - at 2016.10.28 15:22:18
|
18. Sticky:Dev blog: Building Dreams: Introducing Engineering Complexes - in EVE Information Portal [original thread]
Soldarius wrote: exiik Shardani wrote: rigs cost :-D lol XL T2 rigs needs more t2 salvage than is actually for sale on Jita and price (really titan cost for one rig)... CCPls why do add something what is almost impossible build and for ...
- by Obil Que - at 2016.10.28 14:59:31
|
19. Sticky:Dev blog: Building Dreams: Introducing Engineering Complexes - in EVE Information Portal [original thread]
exiik Shardani wrote: rigs cost :-D lol XL T2 rigs needs more t2 salvage than is actually for sale on Jita and price (really titan cost for one rig)... CCPls why do add something what is almost impossible build and for price that has negat...
- by Obil Que - at 2016.10.28 11:53:54
|
20. Sticky:Dev blog: Building Dreams: Introducing Engineering Complexes - in EVE Information Portal [original thread]
Chani El'zrya wrote: Obil Que wrote: Chani El'zrya wrote: I did all the calculations already. The short answer is that medium ECs is worth the risk starting from 2 characters producing and onlining only the prod service. As soon you get...
- by Obil Que - at 2016.10.24 17:27:13
|
| Pages: [1] 2 3 4 5 6 7 8 9 10 20 |
| First page | Previous page | Next page | Last page |